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Speedrunners game grumps
Speedrunners game grumps






speedrunners game grumps

This was mostly because of a few longer sections with far too many enemies or hazards on-screen. Yet, I couldn't even get past the third stage in Curse of the Moon 2 on Veteran and I had to switch to Casual, removing the knockback and the life system. Timing was everything and my adventure was filled with calculated reactions and awesome-feeling acrobatics. Speaking of playthroughs, in the first game I was able to get through the first run on Veteran with little to no problems and I loved how that difficulty mode made me think about how enemies were placed throughout a stage. Even though I've played Curse of the Moon 2 through 8-9 times I am still learning new things about the game. This is something I learned while watching speedrunner Strizer86 experiment with a silly category. For example, the first boss when performing its desperation attack upon defeat (these return for most bosses but do not trigger in the first playthrough) can actually be split in half by Zangetsu by standing one's ground and timing the slash properly. There are some unique bosses and most of them have various strategies or secrets to uncover. Unfortunately, this means that players will be going through the same stages with only some slight variations and pathing to keep things interesting. It's a game that I still fire up on occasion and I love watching the various speedruns of it. This was a team-up of titanic proportions for players into retro-style gaming and it was the first game I reviewed on Forever Classic Games. Curse of the Moon was the result of meeting a Kickstarter stretch goal, blossoming into something special. The first Bloodstained: Curse of the Moon came as a partnership between the Koji Igarashi-led developer ArtPlay and Inti Creates, a studio that is known for insanely good pixel art and their flagship Gunvolt franchise. Unfortunately, there are enough rough spots and odd design choices that hold back this release when compared to the first title.

speedrunners game grumps

Since then, I have spent countless hours playing through the game over and over thanks to the various additional modes and episodes, all the while smiling brightly and steadily increasing my skill. I was absolutely floored when Curse of the Moon 2 was announced and picked it up on launch for the Nintendo Switch. Curse of the Moon is one of my favorite retro-inspired games ever it perfectly captures the feeling of the NES Castlevania titles and cleverly blends it with a few excellent mechanics to make an adventure that I have argued is better than Bloodstained: Ritual of the Night.








Speedrunners game grumps